The current release log.
This page lists updates released for the JavaScript version of the game. For the deprecated Flash version; see Release Log (Flash).
The release log of JavaScript version is located here. However, this release log skips versions like 1.93.3 and 1.93.4.
It should be noted that all the dates listed below are in American format.
Release Log[]
| Version | Date released | Update Information |
|---|---|---|
| 1.97.1 | 08-13-2025 | Fixed crash when trigger deletes NaN shape; Users are now notified when no hardware acceleration is detected; Better detection of broken text rendering; Minor optimizations. |
| 1.97 | 12-08-2024 | Users must now read the level rules before saving a level; Fixed some more memory leaks; Fixed some click triggers being clickable under certain circumstances when they shouldn't be; Minor optimizations. |
| 1.96.1 | 7-21-2024 | Added fullscreen button to main menu; Fixed certain art not being rendered on the first frame; Fixed certain click triggers being inconsistent; Fixed replays for levels with certain click triggers; Fixed game locking up under certain circumstances when replay fails to load; Minor optimizations. |
| 1.96 | 2-17-2024 | Added proper touch controls; Touch controls: Fixed character selection; Touch controls: Fixed featured levels menu, level and replay browser; Added option to force enable/disable touch controls; Reduced overall memory usage; Fixed font for the level author's name while in the replay browser; Fixed stutter when loading level or replay browser or changing list page; Editor: Fixed blinking of trigger selector in 60 FPS mode; Various minor optimizations. |
| 1.95.5 | 10-31-2023 | Fixed levels with Lawnmower Man freezing under certain rare conditions; Fixed rare crash when level fails to load; Levels with a lot of physics interactions are now less likely to freeze; Editor: Fixed selection box breaking under certain rare conditions. |
| 1.95.4 | 10-24-2023 | Fixed memory leaks in all menus; Fixed various memory leaks when loading or restarting a level (some memory leaks can still occur); Slightly reduced overall memory usage; The list of replays on Happy Green Hills is no longer inaccessible; Minor optimizations. |
| 1.95.3 | 8-20-2023 | Fixed rare crash. |
| 1.95.2 | 8-20-2023 | Fixed jet lights not being animated; Fixed rare visual issue with Segway Guy's helmet; Editor: Fixed vertice handles being wrong size when art shape/polygon is scaled; Minor optimizations. |
| 1.95.1 | 8-18-2023 | Greatly reduced memory leak in most levels when restarting often; Reduced slowdown when restarting level often; Added copy url button to level and replay browser; Minor optimizations. |
| 1.95 | 8-11-2023 | Improved FPS during gameplay; Reduced slowdown when playing many levels or restarting often level loading optimizations; Fixed blood masks on blade weapons 7 and 12. Level Editor: Added search bar to level list and seperators between private and published levels; Added warning when uploading a level without forcing a character; triggers now indicate whether or not they're disabled in debug mode; Fixed save level menu breaking under certain circumstances; Fixed trigger/joint arms being visible when they should be hidden after exiting test. |
| 1.94.3 | 4-23-2023 | Removed black screen before and after initial loading screen; Optimized startup; Fixed mowed sprites staying on screen under rare circumstances Editor: Token no longer spins in editing view. |
| 1.94.2 | 2-27-2023 | Clicking the version number on the main menu now opens the game's release log, optimizations, bug fixes. |
| 1.94.1 | 2-22-2023 | Fixed blood settings 3 and 4; Fixed level test not working when a level contains polygon or art shapes. |
| 1.94 | 1-22-2023 | Options: Added 60FPS cap toggle; render resolution slider; removed Smoothing/Compressed textures option. Fixed Irresponsible Daughter's head not disappearing when smashed; Fixed minor trigger timing offset before level start; Fixed objects not being culled every frame in 60 FPS mode; Added warning for Brave browser users; Minor optimizations. |
| 1.93.4 | 12-03-2022 | Fixed level test not working when level contains empty text box. |
| 1.93.3 | 12-01-2022 | Fixed jets, mines, homing mines and arrows not disappearing after exploding/breaking. |
| 1.93.2 | 11-30-2022 | Greatly reduced loading time for levels with a large amount of art shapes/polygons; improved gameplay performance; reduced stutter when invisible shapes become visible; minor optimizations. |
| 1.93.1 | 11-14-2022 | Fixed main menu transition missing side ribbon; Fixed building 1 being drawn behind shapes; Fixed color picker setting wrong color in the Level Editor. |
| 1.93 | 10-29-2022 | Optimizations. |
| 1.92.1 | 10-03-2022 | Editor: Fixed pin joint tool allowing rotation via keyboard shortcuts. |
| 1.92 | 10-02-2022 | Improved compatibility with old levels containing triggers; Minor performance optimizations. Editor Changes: Level XML can now be imported/exported while being logged out; Sliding joints can now be rotated using keyboard shortcuts; Fixed rotation values not being capped from -180 to 180; Fixed level test not working when level contains certain text fields; Fixed mouse wheel frequently not zooming; Fixed flickering in some polygon-heavy levels; Fixed graphical glitch when using an invalid food item. |
| 1.91.2 | 8-29-2022 | Fixed font loading issue introduced in previous version. |
| 1.91.1 | 8-29-2022 | Fixed trigger selector not ignoring trigger arms in the Editor; Fixed level freezing when paddle platform breaks; Fixed rare issue with font loading; Better optimization when uploading a large level. |
| 1.91 | 8-25-2022 | Pressing C during a replay now switches camera; Added missing check for text indicating rate abuse (rate five etc.) in the Editor; Bug fixes and optimizations. |
| 1.90.3 | 8-14-2022 | Optimized sound loading;
Fixed rare crash when playing levels created before version 1.84; Several graphical/interface bug fixes. |
| 1.90.2 | 7-23-2022 | Exclusively Level Editor changes - The "hide arms" option now hides trigger numbers as well; Trigger and joint arms (lines) are now shown when selecting an item with attached triggers or joints (while "hide arms" is enabled); Trigger and joint arms can no longer be selected; Fixed vertical and horizontal scrollbars not updating when zooming. |
| 1.90.1 | 7-19-2022 | Reduced loading time when opening up the Featured Levels menu; Text rendering fixes; Fixed art/polygon tool bug where the wrong amount of vertices left would display while creating a shape/deleting a vertice; fixed enter key not saving when editing numeric values in the options menu; other optimizations. |
| 1.90 | 7-16-2022 | Quality settings replaced with render resolution slider; Segway Guy left arm sprite fixes; Fixed fan animation not playing when active; fixed sound triggers always being played at full volume; fixed smoothing setting not being applied; other optimizations. |
| 1.89 | 7-09-2022 | The selection tool in the editor is now used by default (instead of none being selected);
Fixed the background of disabled triggers not loading; Trigger and joint arms can now be hidden when not selected; |
| 1.87l | 7-08-2022 | Chains can no longer be stretched with WASD in the Level Editor; The browser URL now updates when you play a level or watch a replay for faster sharing; Level/replay URLs now use the actual domain, and minor optimizations. |
| 1.87k | 4-10-2021 | Glitch that caused the arms of some NPC's to increase in size once torn off is fixed. |
| 1.87j | 1-15-2021 | Several bug fixes: drag selection while editing a group now works properly; you can save replays with levels that have clickable triggers; typing in "0.0." now produces the NaN density (or "Black Hole") glitch; you can fall into a NaN density shape while in debug draw mode without having the whole editor break. (Note: the "Black Hole" glitch is intended to be kept, hence why the update does not include a fix for it.) |
| 1.87i | 12-28-2020 | Public release. Version number is retained from the Flash version. Minor changes in layout/design. |
| ??? | 10-27-2020 | Beta release. Only released to beta testers who applied in the Discord server. |