Happy Wheels Wiki


The Happy Wheels wiki logo.

The Happy Wheels wiki is a community oriented project dedicated to Happy Wheels and other things related to it.

Since this wiki's creation on November 21st, 2010, there has been 88,992 edits across 336 articles from over 4 registered users.

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About This Wiki



Community Portal

Happy Wheels Official Discord Server

Other Information

Feel free to contact an administrator or bureaucrat if you need any help!

If you're new to editing, try editing in the sandbox to get yourself more acquainted with it.

The Happy Wheels Wiki is always looking for new members! Feel free to join in and contribute, if you're not sure where to start, try checking the links below. Alternatively, you can edit your user page to let other users know about yourself.

Useful Links

Check out the stubs category to see which pages need work on.

See the categories page for a list of categories.

View this wiki's images here.

View this wiki's videos here.

Current Projects

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This wiki is available in the following languages:

Did You Know?

  • A v1.52 demo existed for a limited time, alongside the v1.10 demo.
  • There are unused assets hidden in the game files such as a birthday cake sign and a snake token.
  • Happy Wheels as an official Discord server.

Recent Images

Have an image of your own to contribute? Upload it here!

What is Happy Wheels?!

The Happy Wheels logo, also available as a purchasable t-shirt.

Happy Wheels is a ragdoll-physics-adventure based Flash game created by Jim Bonacci and launched in June of 2010. Players control a selection of various, unique characters with their goal being to get to the finish line, activate a trigger that triggers victory, or collect a required amount of tokens while avoiding being splattered across the level by many hazards and obstacles. Users may create and share their own custom scenarios using the expansive level editor, play some of the over 10 million already-existing user-made levels, or take a look at some of the featured levels - the best levels in the game. The game is most notable for its dark sense of humor and its large amounts of blood and gore. The full version allows you to go to the up-to-date version, while the demo stays on v1.10, with limited features.

Jim Bonacci was motivated to make the game out of disappointment of other ragdoll-physics games. In an October 2010 interview, he stated that "No one was making their ragdolls die properly. They'd usually flop around harmlessly or in some instances have the same canned animation over and over." Originally, Happy Wheels was made for fun between Jim and some friends, it only contained Wheelchair Guy, and the first level, Happy Green Hills. After it gained some popularity, he made it into what the game is now, and published it to his website on June 4th, 2010.

The demo version of Happy Wheels has been available on many sites including Newgrounds and OneMoreLevel, but you can only play the full version of the game at Total Jerkface (Jim Bonacci's website) since June of 2010. The mobile app was released for iOS devices on August 19th, 2015, and for Android on January 25th, 2020. On December 28th 2020, a JavaScript remake was uploaded on the Total Jerkface website. Jim Bonacci has also been working on a Sequel, but it is unknown when it will be released.

The current version of Happy Wheels is v1.89.

You can play Happy Wheels here.

Follow Jim and Jason on Twitter!

Like Happy Wheels on Facebook!

Happy Wheels Release Log

Version Date Released Update Information
1.90.3 8-14-2022 Optimized sound loading;

Fixed rare crash when playing levels created before version 1.84; Several graphical/interface bug fixes

1.90.2 7-23-2022 Exclusively Level Editor changes - The "hide arms" option now hides trigger numbers as well; Trigger and joint arms (lines) are now shown when selecting an item with attached triggers or joints (while "hide arms" is enabled); Trigger and joint arms can no longer be selected; Fixed vertical and horizontal scrollbars not updating when zooming.
1.90.1 7-19-2022 Reduced loading time when opening up the Featured Levels menu; Text rendering fixes; Fixed art/polygon tool bug where the wrong amount of vertices left would display while creating a shape/deleting a vertice; fixed enter key not saving when editing numeric values in the options menu; other optimizations
1.90 7-16-2022 Quality settings replaced with render resolution slider; Segway Guy left arm sprite fixes; Fixed fan animation not playing when active; fixed sound triggers always being played at full volume; fixed smoothing setting not being applied; other optimizations
1.89 7-09-2022 The selection tool in the editor is now used by default (nstead of none being selected); Trigger/joint help section updated to include "Hide Arms" function.
1.88 7-09-2022 Fixed the background of disabled triggers not loading; Trigger and joint arms can now be hidden when not selected.
1.87n 7-08-2022 Chains can no longer be stretched with WASD in the Level Editor; The browser URL now updates when you play a level or watch a replay for faster sharing; Level/replay URLs now use the actual domain, and minor optimizations.
1.87m 4-10-2021 Glitch that caused the arms of some NPC's to increase in size once torn off is fixed.
1.87l 1-15-2021 Several bug fixes: drag selection while editing a group now works properly; you can save replays with levels that have clickable triggers; typing in "0.0." now produces the NaN density (or "Black Hole") glitch; you can fall into a NaN density shape while in debug draw mode without having the whole editor break. (Note: the "Black Hole" glitch is intended to be kept, hence why the update does not include a fix for it.)
1.87k 12-28-2020 Javascript Happy Wheels Public release. Version number is retained from the Flash version. Minor changes in layout/design.