Happy Wheels Wiki
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<p style="text-align:center;"><span style="font-size:25px;"><span style="font-family:Clarendon;">'''WELCOME TO THE...'''</span></span></p>
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<p style="text-align:center;"><span style="font-size:30px;"><span style="font-family:Clarendon;">'''WELCOME TO THE'''</span></span></p>
   
 
[[File:HWWIKI.png|The Happy Wheels wiki logo.]]
 
[[File:HWWIKI.png|The Happy Wheels wiki logo.]]
 
<p>The ''Happy Wheels'' wiki is a community oriented project dedicated to ''Happy Wheels'' and other things related to it.</p>
 
<p>The ''Happy Wheels'' wiki is a community oriented project dedicated to ''Happy Wheels'' and other things related to it.</p>
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<p>Since this wiki's creation on November 21st, 2010, there has been '''[[Special:Statistics|{{NUMBEROFEDITS}}]]''' edits across '''[[Special:Allpages|{{NUMBEROFARTICLES}}]]''' articles from over '''[[Special:ListUsers|{{NUMBEROFACTIVEUSERS}}]]''' registered users.</p></center>
{{Navigation}}
 
   
<!-- Total Jerkface colours:
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{{Navigation}}<!-- Total Jerkface colors:
 
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<!-- Rules, guidelines, community areas, etc... -->
 
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[[Happy Wheels Wiki: About|About This Wiki]]
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[[Happy Wheels Wiki:About|About This Wiki]]
   
 
[[Happy Wheels Wiki:Guidelines|Rules/Guidelines]]
 
[[Happy Wheels Wiki:Guidelines|Rules/Guidelines]]
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[[Happy Wheels Wiki talk:Community Portal|Community Portal]]
 
[[Happy Wheels Wiki talk:Community Portal|Community Portal]]
   
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[https://discord.gg/happywheels Happy Wheels Official Discord Server]
[[Special:Chat|Live Chat]]
 
 
[[Thread:25002|Chat Thread]]
 
   
 
=='''Other Information'''==
 
=='''Other Information'''==
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If you're new to editing, try editing in the [[Happy Wheels Wiki:Sandbox|sandbox]] to get yourself more acquainted with it.
 
If you're new to editing, try editing in the [[Happy Wheels Wiki:Sandbox|sandbox]] to get yourself more acquainted with it.
   
The ''Happy Wheels'' Wiki is always looking for new members! Feel free to join in and contribute, if you're not sure where to start, try checking the links below. Alternatively, you can edit your user page to let users know about yourself.
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The ''Happy Wheels'' Wiki is always looking for new members! Feel free to join in and contribute, if you're not sure where to start, try checking the links below. Alternatively, you can edit your user page to let other users know about yourself.
   
 
=='''Useful Links'''==
 
=='''Useful Links'''==
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=='''Current Projects'''==
 
=='''Current Projects'''==
*Many [[Featured Levels|featured level]] pages still need gameplay information and images.
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*Many [[Featured Levels|featured level]] pages (as well as many [[Happy Wheels Mobile Levels|mobile app level]] pages) still need gameplay information and images.
 
*Most images on the wiki need to be renamed to comply with the wiki's [[Happy_Wheels_Wiki:Guidelines#Photo_Guidelines|image guidelines]].
 
*Most images on the wiki need to be renamed to comply with the wiki's [[Happy_Wheels_Wiki:Guidelines#Photo_Guidelines|image guidelines]].
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=='''Other Languages'''==
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This wiki is available in the following languages:
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*[[w:c:es.happy-wheels-latino|Spanish]]
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  +
=='''Did You Know?'''==
  +
*A v1.52 demo existed for a limited time, alongside the v1.10 demo.
  +
*There are unused assets hidden in the game files such as a birthday cake [[Signs|sign]] and a snake [[Tokens|token]].
  +
*Happy Wheels as an official [[Happy Wheels Discord| Discord server]].
  +
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=='''Recent Images'''==
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<gallery type="slideshow" showrecentuploads="true" position="center">
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</gallery>
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Have an image of your own to contribute? Upload it [[Special:Upload|here]]!
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<!-- Information about the game, news, polls, etc... -->
 
<!-- Information about the game, news, polls, etc... -->
 
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! <h2 style="margin:0; background:#4eb0e8; font-size:120%; font-weight:bold; border:1px solid #4eb0e8; text-align:left; color:#000000; padding:0.2em 0.4em; color:#000000;">What is ''Happy Wheels''?!</h2>
 
! <h2 style="margin:0; background:#4eb0e8; font-size:120%; font-weight:bold; border:1px solid #4eb0e8; text-align:left; color:#000000; padding:0.2em 0.4em; color:#000000;">What is ''Happy Wheels''?!</h2>
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[[File:Happy_Wheels.png|thumb|300px|The ''Happy Wheels'' logo, also available as a purchasable [[Happy Wheels Shirts|t-shirt]].]]
 
[[File:Happy_Wheels.png|thumb|300px|The ''Happy Wheels'' logo, also available as a purchasable [[Happy Wheels Shirts|t-shirt]].]]
'''''Happy Wheels''''' is a ragdoll-physics-adventure based Flash game created by [[Jim Bonacci]] and launched in June of 2010. Players control a selection of various, unique [[characters]] with their goal being to get to the [[Finish Line|finish line]], activate a [[Trigger Tool|trigger]] that triggers victory, or collect a required amount of [[tokens]] while avoiding being splattered across the level by many [[hazards]] and obstacles. Users may create and share their own custom scenarios using the expansive [[Level Editor|level editor]], play some of the over 6 million already-existing [[Levels|user-made levels]], or take a look at some of the [[Featured Levels|featured levels]] - the best levels in the game. The game is most notable for its dark sense of humor and its large amounts of [[blood]] and gore. The full version allows you to go to the up-to-date [[Happy Wheels Release Log|version]], while the [[Demo Version|demo]] stays on v1.52, with limited features.
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'''''Happy Wheels''''' is a ragdoll-physics-adventure based Flash game created by [[Jim Bonacci]] and launched in June of 2010. Players control a selection of various, unique [[characters]] with their goal being to get to the [[Finish Line|finish line]], activate a [[Trigger Tool|trigger]] that triggers victory, or collect a required amount of [[tokens]] while avoiding being splattered across the level by many [[hazards]] and obstacles. Users may create and share their own custom scenarios using the expansive [[Level Editor|level editor]], play some of the over 10 million already-existing [[Levels|user-made levels]], or take a look at some of the [[Featured Levels|featured levels]] - the best levels in the game. The game is most notable for its dark sense of humor and its large amounts of [[blood]] and gore. The full version allows you to go to the up-to-date version, while the [[Demo Version|demo]] stays on v1.10, with limited features.
   
Jim Bonacci was motivated to make the game out of disappointment of other ragdoll-physics games. In an October 2010 interview, he stated that ''"No one was making their ragdolls die properly. They'd usually flop around harmlessly or in some instances have the same canned animation over and over."''. Originally, Happy Wheels was made for fun between Jim and some friends, it only contained [[Wheelchair Guy]], and the first level, ''[[Happy Green Hills]]''. After it gained some popularity, he made it into what the game is now, and published it to his website on June 4th, 2010.
+
Jim Bonacci was motivated to make the game out of disappointment of other ragdoll-physics games. In an October 2010 interview, he stated that ''"No one was making their ragdolls die properly. They'd usually flop around harmlessly or in some instances have the same canned animation over and over."'' Originally, Happy Wheels was made for fun between Jim and some friends, it only contained [[Wheelchair Guy]], and the first level, ''[[Happy Green Hills]]''. After it gained some popularity, he made it into what the game is now, and published it to his website on June 4th, 2010.
   
The demo version of Happy Wheels has been available on many sites including [http://www.newgrounds.com/ Newgrounds] and [http://www.onemorelevel.com/ OneMoreLevel], but you can only play the full version of the game at [[Total Jerkface]] (Jim Bonacci's website) since June of 2010. A [[Happy Wheels Sequel|sequel]] and [[Upcoming App|mobile app]] are currently being made, with the app expected to be released later this year, while the sequel's release date is unknown.
+
The demo version of Happy Wheels has been available on many sites including [http://www.newgrounds.com/ Newgrounds] and [http://www.onemorelevel.com/ OneMoreLevel], but you can only play the full version of the game at [[Total Jerkface]] (Jim Bonacci's website) since June of 2010. The [[Happy Wheels Mobile|mobile app]] was released for iOS devices on August 19th, 2015, and for Android on January 25th, 2020. On December 28th 2020, a JavaScript [[Happy Wheels (JavaScript Remake)|remake]] was uploaded on the Total Jerkface website. Jim Bonacci has also been working on a [[Happy Wheels Sequel|Sequel]], but it is unknown when it will be released.
   
<p style="text-align: center;">The current version of ''Happy Wheels'' is v1.77. This version added a color dropper button to the color selector in the level editor to replace the old color dropper, which required the user to drag the circle out of the color box to use the color dropper tool. This has also fixed the "color glitch" that people have been encountering. </p>
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<p style="text-align: center;">The current version of ''Happy Wheels'' is v1.87i.</p>
   
 
<p style="text-align: center;">You can play ''Happy Wheels'' [http://www.totaljerkface.com/happy_wheels.tjf here].</p>
 
<p style="text-align: center;">You can play ''Happy Wheels'' [http://www.totaljerkface.com/happy_wheels.tjf here].</p>
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<p style="text-align:center;"><span style="font-size:20px;"><span style="font-family:Clarendon BT;">'''[[Happy Wheels Release Log]]'''</span></span></p>
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<p style="text-align:center;"><span style="font-size:20px;"><span style="font-family:Clarendon BT;">'''[[Release Log (Browser)| Happy Wheels Release Log]]'''</span></span></p>
{| border="1" cellpadding="0" cellspacing="0" style="width: 750px; "
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{| style="width: 750px;" border="1" cellpadding="0" cellspacing="0"
 
!Version
 
!Version
 
!Date Released
 
!Date Released
 
!Update Information
 
!Update Information
 
|-
 
|-
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|1.87i
| style="text-align: center; "|v1.77
 
  +
|01-28-2020
| style="text-align: center; "|28 July 2014
 
  +
|Title screen now has an added link to the Android version.
| style="text-align: center; "|A color dropper button has been added to the color selector in the level editor to replace the old color dropper, which required the user to drag the circle out of the color box to use the color dropper tool. This has also fixed the "color glitch" that people have been encountering.
 
 
|-
 
|-
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|1.87g
|style="text-align: center; "|v1.76
 
  +
|??-??-20??
|style="text-align: center; "|18 July 2014
 
|style="text-align: center; "|Internal updates.
 
 
|-
 
|-
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|1.87e
|style="text-align: center; "|v1.75
 
  +
|??-??-20??
|style="text-align: center; "|12 March 2014
 
  +
|
|style="text-align: center; "|New Trigger Tool features, a button on each featured level to see more levels by that user, playable character is now also shown as a head in the user level browser, revamped search system, debug draw feature in the level editor, and various bug fixes.
 
 
|-
 
|-
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|1.87d
|style="text-align: center; "|v1.72
 
  +
|??-??-20??
|style="text-align: center; "|24 December 2013
 
  +
|
|style="text-align: center; "|New character, [[Helicopter Man]] released, along with his NPC.
 
 
|-
 
|-
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|1.87c
|style="text-align: center; "|v1.70
 
  +
|11-2-2015
|style="text-align: center; "|21 September 2012
 
  +
|Mouse actions are now saved correctly in replays.
|style="text-align: center; "|New character, [[Irresponsible Mom]] released, along with the NPCs of her and her children.
 
 
|-
 
|-
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|1.87b
|style="text-align: center; "|v1.69
 
  +
|10-29-2015
|style="text-align: center; "|29 July 2012
 
  +
|Mouse-activated triggers appear and disappear properly.
|style="text-align: center; "|Opacity added to text tool, spinning option for shapes, and level victory trigger.
 
 
|-
 
|-
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|1.87
|style="text-align: center; "|v1.68
 
  +
|10-27-2015
|style="text-align: center; "|21 July 2012
 
  +
|Triggers can now be set to activate on mouse click. Triggered objects can now have multiple actions applied to them from the same trigger. Objects that can be double-clicked have a blue bounding-box when they are selected.
|style="text-align: center; "|Trigger Tool updated, more options besides unsleep have been added: delete self, delete shape, change opacity, impulse, set to fixed and set to unfixed. What can activate a trigger has also been added: the player, all characters, or unfixed shapes. Large dialogues in the level editor can now be scrolled.
 
 
|-
 
|-
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|1.86
|style="text-align: center; "|v1.67
 
  +
|9-23-2015
|style="text-align: center; "|7 July 2012
 
  +
|Harpoons can now be set to a fixed angle. If this option is checked, the turret will aim in that direction and will fire as soon as a character crosses its path. Triggers can now fire harpoons and can also activate and deactivate them. Harpoons now have a little light that shows the state of the harpoon. If the light is red, it is in a normal state, blue means it has a fixed angle, green means it will only be fired by triggers, and black means that the harpoon gun is deactivated. Boosts now have a strength setting that goes from 10 to 100 (They were originally set to 20).
|style="text-align: center; "|New [[Trigger Tool]]; used to trigger sound effects, fans, boosts, etc. Also comes with delay option. I-beam, log, spike set, van and meteor also given sleeping options.
 
 
|-
 
|-
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|1.85f
|style="text-align: center; "|v1.65
 
  +
|2015
|style="text-align: center; "|25 April 2012
 
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|
|style="text-align: center; "|New auto-save feature. Allows auto-saves per 20 seconds. New message for the replay message box; triggered if you curse in the replay comments box.
 
 
|-
 
|-
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|1.85d
|style="text-align: center; "|v1.64
 
  +
|2015
|style="text-align: center; "|19 April 2012
 
  +
|
|style="text-align: center; "|Text saying 'rate [number]' triggers message box. [[Polygons|Polygon]] glitch fixed, [[Pogostick Man]] bug fixed. Pasting polygons onto different levels in the level editor now works, Pogostick Man is not easily dismembered with the 'Hide Vehicle' option turned on.
 
 
|}
 
|}
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__NOTOC__
 
__NOTOC__
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[[Category:Community]]
 
[[Category:Community]]
 
[[Category:Fancy Force]]
 
[[Category:Fancy Force]]
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Revision as of 02:15, 11 June 2021

WELCOME TO THE

The Happy Wheels wiki logo.

The Happy Wheels wiki is a community oriented project dedicated to Happy Wheels and other things related to it.

Since this wiki's creation on November 21st, 2010, there has been 89,940 edits across 336 articles from over 5 registered users.

Read Before Editing

About This Wiki

Rules/Guidelines

Community

Community Portal

Happy Wheels Official Discord Server

Other Information

Feel free to contact an administrator or bureaucrat if you need any help!

If you're new to editing, try editing in the sandbox to get yourself more acquainted with it.

The Happy Wheels Wiki is always looking for new members! Feel free to join in and contribute, if you're not sure where to start, try checking the links below. Alternatively, you can edit your user page to let other users know about yourself.

Useful Links

Check out the stubs category to see which pages need work on.

See the categories page for a list of categories.

View this wiki's images here.

View this wiki's videos here.

Current Projects

Other Languages

This wiki is available in the following languages:

Did You Know?

  • A v1.52 demo existed for a limited time, alongside the v1.10 demo.
  • There are unused assets hidden in the game files such as a birthday cake sign and a snake token.
  • Happy Wheels as an official Discord server.

Recent Images

Have an image of your own to contribute? Upload it here!


What is Happy Wheels?!

Happy Wheels

The Happy Wheels logo, also available as a purchasable t-shirt.

Happy Wheels is a ragdoll-physics-adventure based Flash game created by Jim Bonacci and launched in June of 2010. Players control a selection of various, unique characters with their goal being to get to the finish line, activate a trigger that triggers victory, or collect a required amount of tokens while avoiding being splattered across the level by many hazards and obstacles. Users may create and share their own custom scenarios using the expansive level editor, play some of the over 10 million already-existing user-made levels, or take a look at some of the featured levels - the best levels in the game. The game is most notable for its dark sense of humor and its large amounts of blood and gore. The full version allows you to go to the up-to-date version, while the demo stays on v1.10, with limited features.

Jim Bonacci was motivated to make the game out of disappointment of other ragdoll-physics games. In an October 2010 interview, he stated that "No one was making their ragdolls die properly. They'd usually flop around harmlessly or in some instances have the same canned animation over and over." Originally, Happy Wheels was made for fun between Jim and some friends, it only contained Wheelchair Guy, and the first level, Happy Green Hills. After it gained some popularity, he made it into what the game is now, and published it to his website on June 4th, 2010.

The demo version of Happy Wheels has been available on many sites including Newgrounds and OneMoreLevel, but you can only play the full version of the game at Total Jerkface (Jim Bonacci's website) since June of 2010. The mobile app was released for iOS devices on August 19th, 2015, and for Android on January 25th, 2020. On December 28th 2020, a JavaScript remake was uploaded on the Total Jerkface website. Jim Bonacci has also been working on a Sequel, but it is unknown when it will be released.

The current version of Happy Wheels is v1.87i.

You can play Happy Wheels here.

Follow Jim and Jason on Twitter!

Like Happy Wheels on Facebook!


Happy Wheels Release Log

Version Date Released Update Information
1.87i 01-28-2020 Title screen now has an added link to the Android version.
1.87g ??-??-20??
1.87e ??-??-20??
1.87d ??-??-20??
1.87c 11-2-2015 Mouse actions are now saved correctly in replays.
1.87b 10-29-2015 Mouse-activated triggers appear and disappear properly.
1.87 10-27-2015 Triggers can now be set to activate on mouse click. Triggered objects can now have multiple actions applied to them from the same trigger. Objects that can be double-clicked have a blue bounding-box when they are selected.
1.86 9-23-2015 Harpoons can now be set to a fixed angle. If this option is checked, the turret will aim in that direction and will fire as soon as a character crosses its path. Triggers can now fire harpoons and can also activate and deactivate them. Harpoons now have a little light that shows the state of the harpoon. If the light is red, it is in a normal state, blue means it has a fixed angle, green means it will only be fired by triggers, and black means that the harpoon gun is deactivated. Boosts now have a strength setting that goes from 10 to 100 (They were originally set to 20).
1.85f 2015
1.85d 2015