Happy Wheels Wiki
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WELCOME TO THE

The Happy Wheels wiki logo.

The Happy Wheels wiki is a community oriented project dedicated to Happy Wheels and other things related to it.

Since this wiki's creation on November 21st, 2010, there has been 90,062 edits across 336 articles from over 11 registered users.

Read Before Editing

About This Wiki

Rules/Guidelines

Community

Community Portal

Happy Wheels Official Discord Server

Other Information

Feel free to contact an administrator or bureaucrat if you need any help!

If you're new to editing, try editing in the sandbox to get yourself more acquainted with it.

The Happy Wheels Wiki is always looking for new members! Feel free to join in and contribute, if you're not sure where to start, try checking the links below. Alternatively, you can edit your user page to let other users know about yourself.

Useful Links

Check out the stubs category to see which pages need work on.

See the categories page for a list of categories.

View this wiki's images here.

View this wiki's videos here.

Current Projects

Other Languages

This wiki is available in the following languages:

Did You Know?

  • A v1.52 demo existed for a limited time, alongside the v1.10 demo.
  • There are unused assets hidden in the game files such as a birthday cake sign and a snake token.
  • Happy Wheels as an official Discord server.

Recent Images

Have an image of your own to contribute? Upload it here!


What is Happy Wheels?!

Happy Wheels

The Happy Wheels logo, also available as a purchasable t-shirt.

Happy Wheels is a ragdoll-physics-adventure based Flash game created by Jim Bonacci and launched in June of 2010. Players control a selection of various, unique characters with their goal being to get to the finish line, activate a trigger that triggers victory, or collect a required amount of tokens while avoiding being splattered across the level by many hazards and obstacles. Users may create and share their own custom scenarios using the expansive level editor, play some of the over 10 million already-existing user-made levels, or take a look at some of the featured levels - the best levels in the game. The game is most notable for its dark sense of humor and its large amounts of blood and gore. The full version allows you to go to the up-to-date version, while the demo stays on v1.10, with limited features.

Jim Bonacci was motivated to make the game out of disappointment of other ragdoll-physics games. In an October 2010 interview, he stated that "No one was making their ragdolls die properly. They'd usually flop around harmlessly or in some instances have the same canned animation over and over." Originally, Happy Wheels was made for fun between Jim and some friends, it only contained Wheelchair Guy, and the first level, Happy Green Hills. After it gained some popularity, he made it into what the game is now, and published it to his website on June 4th, 2010.

The demo version of Happy Wheels has been available on many sites including Newgrounds and OneMoreLevel, but you can only play the full version of the game at Total Jerkface (Jim Bonacci's website) since June of 2010. The mobile app was released for iOS devices on August 19th, 2015, and for Android on January 25th, 2020. On December 28th 2020, a JavaScript remake was uploaded on the Total Jerkface website. Jim Bonacci has also been working on a Sequel, but it is unknown when it will be released.

The current version of Happy Wheels is v1.94.2.

You can play Happy Wheels here.

Follow Jim and Jason on Twitter!

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Happy Wheels Release Log


Version Date Released Update Information
1.96 17-02-2024 Added proper touch controls;

Touch controls: Fixed character selection; Touch controls: Fixed featured levels menu, level and replay browser; Added option to force enable/disable touch controls; Reduced overall memory usage; Fixed font for the level author's name while in the replay browser; Fixed stutter when loading level or replay browser or changing list page; Editor: Fixed blinking of trigger selector in 60 FPS mode; Various minor optimizations;

1.95.5 10-31-2023 Fixed levels with Lawnmower Man freezing under certain rare conditions;
Fixed rare crash when level fails to load; Levels with a lot of physics interactions are now less likely to freeze;
Editor: Fixed selection box breaking under certain rare conditions.
1.95.4 10-24-2023 Fixed memory leaks in all menus;
Fixed various memory leaks when loading or restarting a level (some memory leaks can still occur); Slightly reduced overall memory usage; The list of replays on Happy Green Hills is no longer inaccessible;
Minor optimizations.
1.95.3 8-20-2023 Fixed rare crash.
1.95.2 8-20-2023 Fixed jet lights not being animated;
Fixed rare visual issue with Segway Guy's helmet; Editor: Fixed vertice handles being wrong size when art shape/polygon is scaled;
Minor optimizations.
1.95.1 8-18-2023 Greatly reduced memory leak in most levels when restarting often;
Reduced slowdown when restarting level often;
Added copy url button to level and replay browser;
Minor optimizations.
1.95 8-11-2023 Improved FPS during gameplay;
Reduced slowdown when playing many levels or restarting often
level loading optimizations;
Fixed blood masks on blade weapons 7 and 12.
Level Editor: Added search bar to level list and seperators between private and published levels; Added warning when uploading a level without forcing a character; triggers now indicate whether or not they're disabled in debug mode; Fixed save level menu breaking under certain circumstances; Fixed trigger/joint arms being visible when they should be hidden after exiting test.
1.94.3 4-23-2023 Removed black screen before and after initial loading screen;
Optimized startup;
Fixed mowed sprites staying on screen under rare circumstances
Editor: Token no longer spins in editing view.
1.94.2 2-27-2023 Clicking the version number on the main menu now opens the game's release log, optimizations, bug fixes.
1.94.1 2-22-2023 Fixed blood settings 3 and 4; Fixed level test not working when a level contains polygon or art shapes.
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