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(Re-did all of the information and added a lot. Added the new meteor image, and removed the stub template (it can't be a stub if no information is available). Oh, the 'upcoming features' template needs to be re-written, I can't seem to edit the text) |
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− | + | {{Template:Upcoming Character}}The '''sequel''', commonly called '''Happy Wheels 2''', is the next version of Happy Wheels that is currently being made. [[Jim Bonacci|Jim]] said that it will be downloaded, rather than being played in-browser, and will cost around $5 - $10. The game is being made using C++ and OpenGL, rather than Flash, with 3D models being created in Sculptris. The game will be presented in 2.5D (3D on a side-scrolling perspective). |
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+ | Not much is currently know about the sequel (or reboot), but Jim is working hard to get it in a good enough state to release. |
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+ | [[File:Happy Wheels sequel early progress|thumb|right|335px|Early progress to the sequel, featuring [[Wheelchair Guy]] and multiple [[meteor]]s.]] |
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+ | ==Features== |
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+ | Being made in various platforms such as C++ and OpenGL, the new version of Happy Wheels will allow for much more advances than Flash can offer, it will feature dynamic lighting, better physics, and more features that can be used.[[File:Screen_Shot_2013-05-05_at_4.10.56_PM.png|thumb|left|The new meteor, notice the dynamic lighting (warm light on the left, and cold light on the right).]] |
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[[Category:2013]] |
[[Category:2013]] |
Revision as of 15:12, 3 July 2013
Template:Upcoming CharacterThe sequel, commonly called Happy Wheels 2, is the next version of Happy Wheels that is currently being made. Jim said that it will be downloaded, rather than being played in-browser, and will cost around $5 - $10. The game is being made using C++ and OpenGL, rather than Flash, with 3D models being created in Sculptris. The game will be presented in 2.5D (3D on a side-scrolling perspective).
Not much is currently know about the sequel (or reboot), but Jim is working hard to get it in a good enough state to release.
Features
Being made in various platforms such as C++ and OpenGL, the new version of Happy Wheels will allow for much more advances than Flash can offer, it will feature dynamic lighting, better physics, and more features that can be used.