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Each character's body can break up into multiple body parts. Some body parts can be broken into further parts. This commonly occurs when force is applied to the body by some means.

Parts

There are various body parts into which a character might be broken down. The main parts a character can break down into are listed below:

  • Head
    • Brain
    • Spine
    • Face
    • Jaw
  • Abdomen
    • Heart
    • Intestines
    • Organs
  • Pelvis
  • Arms
    • Upper Arm
    • Lower Arm
    • Veins, Blood Vessels (Attached to arms before breaking apart)
  • Legs
    • Upper Leg
    • Lower Leg
    • Feet
    • Veins, Blood Vessels (Attached to legs before breaking apart)
  • Various unspecified parts

Causes

There are many ways a character's body can be broken, which are as follows:

Bugs

  • Tendons may interact with collision 2 shapes.
  • Sometimes, certain levels will glitch, causing objects to fly around in circles and may kill the player.

Trivia

  • Hearts will still beat after death. It will also continue to beat even when the game is paused.
  • Intestine size varies by character size.
  • NPCs usually don’t have intestines, spines, or tendons, probably to reduce the shape usage of NPCs.
  • As the camera follows the character's heart, it is commonly used in levels where it is broken from the body and travels across the level.
  • NPC's feet cannot be removed, only playable character's feet can.
  • Sometimes, if the intestine is pulled very fast by multiple fans or multiple boosts put on top of each other, it will stretch out being long and thin, and may separate but not break.
  • NPC's joints can rotate in a full circle without breaking.
  • Once a body part breaks (such as a leg or arm) it will be able to collide with the character.
  • Lawnmower Man can use his lawnmower to suck up body parts without breaking them.
  • Intestines will only appear occasionally.
  • When an upper arm or leg has been removed from a playable character and the player ejects if he/she hasn't already, the joints of the arm or leg can still be controlled (pressing up, left, etc.) even though the arm or leg was removed.
  • All character's heart and brain are the same size.
  • Sometimes when a player gets decapitated, the head will hang from the spinal cord. The character still dies when this happens, unlike being split at the abdomen.
  • Lawnmower Man cannot suck up his own body parts with his lawnmower.

Gallery

  • Wheelchair Guy's severed head.
  • Segway Guy's severed head.
  • Irresponsible Dad's severed head.
  • Irresponsible Son's severed head.
  • Effective Shopper's severed head.
  • Moped Man's severed head.
  • Moped Girl's severed head.
  • Lawnmower Man's severed head.
  • Explorer Guy's severed head.
  • Santa Claus' severed head.
  • The Elf's severed head.
  • Pogostick Man's severed head.
  • Irresponsible Mom's severed head.
  • Irresponsible Girl's severed head.
  • Irresponsible Boy's severed head.
  • Helicopter Man's severed head.
  • Wheelchair Guy's broken head pieces.
  • Segway Guy's broken head pieces.
  • Irresponsible Dad's broken head pieces.
  • Irresponsible Son's broken head pieces.
  • Effective Shopper's broken head pieces.
  • Moped Man's broken head pieces.
  • Moped Girl's broken head pieces.
  • Lawnmower Man's broken head pieces.
  • Explorer Guy's broken head pieces.
  • Santa Claus's broken head pieces.
  • Elf's broken head pieces.
  • Pogostick Man's broken head pieces.
  • Irresponsible Mom's broken head pieces.
  • Irresponsible Girl's broken head pieces.
  • Irresponsible Boy's broken head pieces.
  • Helicopter Man's broken head pieces.
  • Wheelchair Guy's torso and torso pieces.
  • Wheelchair Guy's broken pelvis.
  • Wheelchair Guy's broken arm pieces.
  • Wheelchair Guy's severed legs broken down into smaller pieces.
  • Segway Guy's torso and torso pieces.
  • Segway Guy's broken pelvis.
  • All characters share the same brain, regardless of size.
  • All characters share the same heart, regardless of size.
  • The piece of intestine which are made up of links.
  • The spine.

See Also

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